function I6999902_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举[武器]皇朝外功武器宝盒 local weimonei = {} --随机一把内功功武器 weimonei[1]= 8037009 weimonei[2]= 8037010 weimonei[3]= 8047009 weimonei[4]= 8047010 local x = math.random(1,4) role.AddRoleItem(MapID, InstanceID, TargetID, weimonei[x], 1, 6, 8, 420) end function I6999902_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(6999902, 1, "I6999902_GiftBag") aux.RegisterItemEvent(6999902, 0, "I6999902_CanUseGiftBag")