--装备成长宝箱 function I4820235_Use(MapID, InstanceID, TypeID, TargetID) local roleLevel = role.GetRoleLevel(MapID, InstanceID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 4820171, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4820083, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4820248, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4820247, 1, -1, 8, 420) if roleLevel >= 60 then role.AddRoleItem(MapID, InstanceID, TargetID, 3510001, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3541001, 3, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3500201, 3, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3560002, 2, -1, 8, 420) end end function I4820235_CanUse(MapID, InstanceID, TypeID, TargetID) --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) local roleLevel = role.GetRoleLevel(MapID, InstanceID, TargetID) if roleLevel >= 60 then if(FreeSize < 8) then --提示玩家背包空间不足 return 40, false end else if(FreeSize < 4) then --提示玩家背包空间不足 return 40, false end end return 0,false end aux.RegisterItemEvent(4820235, 1, "I4820235_Use") aux.RegisterItemEvent(4820235, 0, "I4820235_CanUse")