--10级YY公民卡 function I4530061_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3010017, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010022, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070024, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530062, 1, -1, 8, 420) end function I4530061_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530061, 1, "I4530061_GiftBag") aux.RegisterItemEvent(4530061, 0, "I4530061_CanUseGiftBag") --20级YY公民卡 function I4530062_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3070002, 2, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010056, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010060, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070009, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530063, 1, -1, 8, 420) end function I4530062_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 5) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530062, 1, "I4530062_GiftBag") aux.RegisterItemEvent(4530062, 0, "I4530062_CanUseGiftBag") --30级YY公民卡 function I4530063_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3010056, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010060, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070010, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) end function I4530063_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530063, 1, "I4530063_GiftBag") aux.RegisterItemEvent(4530063, 0, "I4530063_CanUseGiftBag") --10级YY尊贵卡 function I4530071_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3010017, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010022, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070026, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530072, 1, -1, 8, 420) end function I4530071_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530071, 1, "I4530071_GiftBag") aux.RegisterItemEvent(4530071, 0, "I4530071_CanUseGiftBag") --20级YY尊贵卡 function I4530072_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3070002, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010056, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010060, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070009, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530073, 1, -1, 8, 420) end function I4530072_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 5) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530072, 1, "I4530072_GiftBag") aux.RegisterItemEvent(4530072, 0, "I4530072_CanUseGiftBag") --30级YY尊贵卡 function I4530073_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3010056, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010060, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070010, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530074, 1, -1, 8, 420) end function I4530073_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 5) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530073, 1, "I4530073_GiftBag") aux.RegisterItemEvent(4530073, 0, "I4530073_CanUseGiftBag") --40级YY尊贵卡 function I4530074_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3070011, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010057, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010061, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530075, 1, -1, 8, 420) end function I4530074_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 6) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530074, 1, "I4530074_GiftBag") aux.RegisterItemEvent(4530074, 0, "I4530074_CanUseGiftBag") --50级YY尊贵卡 function I4530075_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3070011, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070028, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 20, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 10, -1, 8, 420) end function I4530075_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530075, 1, "I4530075_GiftBag") aux.RegisterItemEvent(4530075, 0, "I4530075_CanUseGiftBag") --10级YY皇室卡 function I4530081_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3010017, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010022, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070026, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4211001, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530082, 1, -1, 8, 420) end function I4530081_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 5) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530081, 1, "I4530081_GiftBag") aux.RegisterItemEvent(4530081, 0, "I4530081_CanUseGiftBag") --20级YY皇室卡 function I4530082_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3070002, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010056, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010060, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070009, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530083, 1, -1, 8, 420) end function I4530082_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 5) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530082, 1, "I4530082_GiftBag") aux.RegisterItemEvent(4530082, 0, "I4530082_CanUseGiftBag") --30级YY皇室卡 function I4530083_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3010056, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010060, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070010, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530084, 1, -1, 8, 420) end function I4530083_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 5) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530083, 1, "I4530083_GiftBag") aux.RegisterItemEvent(4530083, 0, "I4530083_CanUseGiftBag") --40级YY皇室卡 function I4530084_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3070011, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010057, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3010061, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530085, 1, -1, 8, 420) end function I4530084_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 6) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530084, 1, "I4530084_GiftBag") aux.RegisterItemEvent(4530084, 0, "I4530084_CanUseGiftBag") --50级YY皇室卡 function I4530085_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3070011, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070028, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 20, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 10, -1, 8, 420) end function I4530085_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530085, 1, "I4530085_GiftBag") aux.RegisterItemEvent(4530085, 0, "I4530085_CanUseGiftBag")