--卧虎藏龙卡 function I4530219_GiftBag(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 4530220, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3070057,2, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3070006,1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,6015274,1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,6015274,1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,4300006,1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3010054,1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3010054,1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3010055,1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3010055,1, -1, 8, 420) end function I4530219_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 10) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530219, 1, "I4530219_GiftBag") aux.RegisterItemEvent(4530219, 0, "I4530219_CanUseGiftBag") function I4530220_GiftBag(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID,3050007,20, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3070051,15, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3070001,15, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3070011,1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3070011,1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3070002,3, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,4820081,30, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3010035,3, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3070028,5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3020057,10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3070068,5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,3070056,30, -1, 8, 420) end function I4530220_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 12) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530220, 1, "I4530220_GiftBag") aux.RegisterItemEvent(4530220, 0, "I4530220_CanUseGiftBag")