--超值礼包 --50级1元包 function I4700020_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3070064,1, -1, 8, 420) end function I4700020_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 2) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700020, 1, "I4700020_GiftBag") aux.RegisterItemEvent(4700020, 0, "I4700020_CanUseGiftBag") --50级5元包 function I4700021_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID,4300001,1, -1, 8, 420) end function I4700021_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 2) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700021, 1, "I4700021_GiftBag") aux.RegisterItemEvent(4700021, 0, "I4700021_CanUseGiftBag") --50级10元包 function I4700022_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 local Vocation = role.GetRoleClass(TargetID) if Vocation == 1 or Vocation == 2 or Vocation == 3 or Vocation == 6 or Vocation == 7 or Vocation == 8 or Vocation == 9 then role.AddRoleItem(MapID, InstanceID, TargetID, 8160006, 1, -1, 8, 420) elseif Vocation == 4 or Vocation == 5 or Vocation == 10 or Vocation == 11 or Vocation == 12 or Vocation == 13 then role.AddRoleItem(MapID, InstanceID, TargetID, 8170007, 1, -1, 8, 420) end end function I4700022_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 2) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700022, 1, "I4700022_GiftBag") aux.RegisterItemEvent(4700022, 0, "I4700022_CanUseGiftBag") --60级1元包 function I4700023_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID,3070064,1, -1, 8, 420) end function I4700023_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 2) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700023, 1, "I4700023_GiftBag") aux.RegisterItemEvent(4700023, 0, "I4700023_CanUseGiftBag") --60级5元包 function I4700024_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID,4090002,16, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,4090008,36, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,4090015,36, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID,4090016,72, -1, 8, 420) end function I4700024_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 5) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700024, 1, "I4700024_GiftBag") aux.RegisterItemEvent(4700024, 0, "I4700024_CanUseGiftBag") --60级10元包 function I4700025_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID,4221002,1, -1, 8, 420) end function I4700025_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 2) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700025, 1, "I4700025_GiftBag") aux.RegisterItemEvent(4700025, 0, "I4700025_CanUseGiftBag") --70级1元包 function I4700026_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID,3070064,1, -1, 8, 420) end function I4700026_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 2) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700026, 1, "I4700026_GiftBag") aux.RegisterItemEvent(4700026, 0, "I4700026_CanUseGiftBag") --70级5元包 function I4700027_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID,4211702,1, -1, 8, 420) end function I4700027_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 2) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700027, 1, "I4700027_GiftBag") aux.RegisterItemEvent(4700027, 0, "I4700027_CanUseGiftBag") --70级10元包 function I4700028_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 local Vocation = role.GetRoleClass(TargetID) if Vocation == 1 or Vocation == 2 or Vocation == 3 or Vocation == 6 or Vocation == 7 or Vocation == 8 or Vocation == 9 then role.AddRoleItem(MapID, InstanceID, TargetID, 8160010, 1, -1, 8, 420) elseif Vocation == 4 or Vocation == 5 or Vocation == 10 or Vocation == 11 or Vocation == 12 or Vocation == 13 then role.AddRoleItem(MapID, InstanceID, TargetID, 8170011, 1, -1, 8, 420) end end function I4700028_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 2) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700028, 1, "I4700028_GiftBag") aux.RegisterItemEvent(4700028, 0, "I4700028_CanUseGiftBag") --80级1元包 function I4700029_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID,3070064,1, -1, 8, 420) end function I4700029_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 2) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700029, 1, "I4700029_GiftBag") aux.RegisterItemEvent(4700029, 0, "I4700029_CanUseGiftBag") --80级5元包 function I4700030_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 4090003,36, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4090009,36, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4090015,36, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4090016,72, -1, 8, 420) end function I4700030_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 5) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700030, 1, "I4700030_GiftBag") aux.RegisterItemEvent(4700030, 0, "I4700030_CanUseGiftBag") --80级10元包 function I4700031_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 4300002,1, -1, 8, 420) end function I4700031_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 2) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700031, 1, "I4700031_GiftBag") aux.RegisterItemEvent(4700031, 0, "I4700031_CanUseGiftBag")