function I4530139_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020004, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530140, 1, -1, 8, 420) end function I4530139_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530139, 1, "I4530139_GiftBag") aux.RegisterItemEvent(4530139, 0, "I4530139_CanUseGiftBag") function I4530140_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020004, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530141, 1, -1, 8, 420) end function I4530140_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530140, 1, "I4530140_GiftBag") aux.RegisterItemEvent(4530140, 0, "I4530140_CanUseGiftBag") function I4530141_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020004, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530142, 1, -1, 8, 420) end function I4530141_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530141, 1, "I4530141_GiftBag") aux.RegisterItemEvent(4530141, 0, "I4530141_CanUseGiftBag") function I4530142_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020004, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530143, 1, -1, 8, 420) end function I4530142_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530142, 1, "I4530142_GiftBag") aux.RegisterItemEvent(4530142, 0, "I4530142_CanUseGiftBag") function I4530143_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020004, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530144, 1, -1, 8, 420) end function I4530143_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530143, 1, "I4530143_GiftBag") aux.RegisterItemEvent(4530143, 0, "I4530143_CanUseGiftBag") function I4530144_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020004, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530145, 1, -1, 8, 420) end function I4530144_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530144, 1, "I4530144_GiftBag") aux.RegisterItemEvent(4530144, 0, "I4530144_CanUseGiftBag") function I4530145_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020005, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530146, 1, -1, 8, 420) end function I4530145_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530145, 1, "I4530145_GiftBag") aux.RegisterItemEvent(4530145, 0, "I4530145_CanUseGiftBag") function I4530146_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020005, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530147, 1, -1, 8, 420) end function I4530146_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530146, 1, "I4530146_GiftBag") aux.RegisterItemEvent(4530146, 0, "I4530146_CanUseGiftBag") function I4530147_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020005, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530148, 1, -1, 8, 420) end function I4530147_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530147, 1, "I4530147_GiftBag") aux.RegisterItemEvent(4530147, 0, "I4530147_CanUseGiftBag") function I4530148_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020005, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530149, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020080, 5, -1, 8, 420) end function I4530148_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 5) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530148, 1, "I4530148_GiftBag") aux.RegisterItemEvent(4530148, 0, "I4530148_CanUseGiftBag") function I4530149_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020005, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530150, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020081, 3, -1, 8, 420) end function I4530149_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 5) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530149, 1, "I4530149_GiftBag") aux.RegisterItemEvent(4530149, 0, "I4530149_CanUseGiftBag") function I4530150_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3020009, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020005, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020029, 1, -1, 8, 420) end function I4530150_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530150, 1, "I4530150_GiftBag") aux.RegisterItemEvent(4530150, 0, "I4530150_CanUseGiftBag")