--美神的赠礼 function I4530111_CanUse(MapID, InstanceID, ItemTypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 return bRet, bIgnore end end aux.RegisterItemEvent(4530111, 0, "I4530111_CanUse") function I4530111_Use(MapID, InstanceID, ItemTypeID, TargetID) local num = math.random(1000) if num < 350 then role.AddRoleItem(MapID, InstanceID, TargetID, 3050111, 1, -1, 8, 420) elseif num < 500 then role.AddRoleItem(MapID, InstanceID, TargetID, 3050111, 2, -1, 8, 420) elseif num < 550 then role.AddRoleItem(MapID, InstanceID, TargetID, 3050111, 3, -1, 8, 420) elseif num < 590 then role.AddRoleItem(MapID, InstanceID, TargetID, 3050112, 1, -1, 8, 420) elseif num < 600 then role.AddRoleItem(MapID, InstanceID, TargetID, 3050112, 2, -1, 8, 420) elseif num < 660 then role.AddRoleItem(MapID, InstanceID, TargetID, 3050301, 1, -1, 8, 420) elseif num < 720 then role.AddRoleItem(MapID, InstanceID, TargetID, 3050302, 1, -1, 8, 420) elseif num < 790 then role.AddRoleItem(MapID, InstanceID, TargetID, 3050401, 1, -1, 8, 420) elseif num < 860 then role.AddRoleItem(MapID, InstanceID, TargetID, 3050402, 1, -1, 8, 420) elseif num < 930 then role.AddRoleItem(MapID, InstanceID, TargetID, 3050403, 1, -1, 8, 420) else role.AddRoleItem(MapID, InstanceID, TargetID, 3050404, 1, -1, 8, 420) end end aux.RegisterItemEvent(4530111, 1, "I4530111_Use")