function XianFeng_GiftBag(MapID, InstanceID, TypeID, TargetID) if TypeID == 4510001 then --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3070027, 3, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4500002, 3, -1, 8, 420) local k = math.random(30) if k == 15 then role.AddRoleItem(MapID, InstanceID, TargetID, 3020011, 1, -1, 8, 420) end elseif TypeID == 4510002 then --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3070027, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4500002, 5, -1, 8, 420) local k = math.random(15) if k == 15 then role.AddRoleItem(MapID, InstanceID, TargetID, 3020011, 1, -1, 8, 420) end end end function XianFeng_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 3) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4510001, 1, "XianFeng_GiftBag") aux.RegisterItemEvent(4510001, 0, "XianFeng_CanUseGiftBag") aux.RegisterItemEvent(4510002, 1, "XianFeng_GiftBag") aux.RegisterItemEvent(4510002, 0, "XianFeng_CanUseGiftBag")