function I4830097_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 local r = math.random(7) if r ==1 then role.AddRoleItem(MapID, InstanceID, TargetID, 3040028,1, -1, 8, 420) elseif r ==2 then role.AddRoleItem(MapID, InstanceID, TargetID, 3040033,1, -1, 8, 420) elseif r ==3 then role.AddRoleItem(MapID, InstanceID, TargetID, 3040038,1, -1, 8, 420) elseif r ==4 then role.AddRoleItem(MapID, InstanceID, TargetID, 3040043,1, -1, 8, 420) elseif r ==5 then role.AddRoleItem(MapID, InstanceID, TargetID, 3040048,1, -1, 8, 420) elseif r ==6 then role.AddRoleItem(MapID, InstanceID, TargetID, 3040053,1, -1, 8, 420) elseif r ==7 then role.AddRoleItem(MapID, InstanceID, TargetID, 3040058,1, -1, 8, 420) end end function I4830097_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if FreeSize < 1 then bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4830097, 1, "I4830097_GiftBag") aux.RegisterItemEvent(4830097, 0, "I4830097_CanUseGiftBag")