--黄金恶魔圣灵包 function I3010169_GiftBag(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 9750250, 1, 6, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 9750251, 1, 6, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 9750252, 1, 6, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 9750253, 1, 6, 8, 420) end function BaoXiang_CanUse(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(3010169, 1, "I3010169_GiftBag") --黄金恶魔圣灵包 function I3010170_GiftBag(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 9750254, 1, 6, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 9750255, 1, 6, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 9750256, 1, 6, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 9750257, 1, 6, 8, 420) end function BaoXiang_CanUse(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(3010170, 1, "I3010170_GiftBag")