----scriptdata[0]标记进副本是否刷怪 ----scriptdata[1]标记3040075 ----scriptdata[2]标记3040076 ----scriptdata[3]标记3040077 ----scriptdata[4]标记3040078 ----scriptdata[5]标记3040086 ----scriptdata[6]标记3040087 ----scriptdata[7]标记3040088 ----scriptdata[8]标记3040089 ----scriptdata[9] record 3040088 ID ----scriptdata[10] record 3040089 ID function c3040088_OnEnterCombat(MapID, InstanceID, CreatureID) cre.MonsterSay(MapID, InstanceID, CreatureID, 10068) local TargetID = cre.GetCreatureCurTargetID(MapID, InstanceID, CreatureID) --同步仇恨给范围为40个格子,高度为20的有方怪物 g_SynCreatureEnmity(MapID, InstanceID, CreatureID, TargetID, 1, 40, 20) end aux.RegisterCreatureEvent(3040088, 2, "c3040088_OnEnterCombat") function c3040088_OnDie(MapID, InstanceID, TargetID, TargetTypeID, RoleID) map.SetMapScriptData(MapID, InstanceID, 1, 7, 1) local boss_04 = map.GetMapScriptData(MapID,InstanceID,1,10) local a = map.GetMapScriptData(MapID,InstanceID,1,8) if a==0 then cre.MonsterSay(MapID, InstanceID, TargetID, 10073) cre.MonsterSay(MapID, InstanceID, boss_04, 10072) --我的妮特丽,你们谁杀死了他 local MsgID = msg.BeginMsgEvent() msg.AddMsgEvent(MsgID, 102, 100090) --3040088死亡,3040089发怒 msg.DispatchMapMsgEvent(MsgID, MapID, InstanceID, -1) unit.AddBuff(MapID,InstanceID,boss_04,5057801,boss_04) else cre.MonsterSay(MapID, InstanceID, boss_04, 10075) local MsgID = msg.BeginMsgEvent() msg.AddMsgEvent(MsgID, 102, 100089) --世界清净了 msg.DispatchMapMsgEvent(MsgID, MapID, InstanceID, -1) local bchest=map.GetMapScriptData(MapID,InstanceID,1,11) if bchest == 0 then map.MapCreateCreature(MapID, InstanceID, 6010032, 225, 10325, 816) map.MapCreateCreature(MapID, InstanceID, 5010236, 215, 10325, 806) map.SetMapScriptData(MapID, InstanceID, 1, 11, 1) end end end aux.RegisterCreatureEvent(3040088, 4, "c3040088_OnDie")