---mapscriptdata[1] 记录进副本后是否已刷出怪物 ----[2]记录3040008是否被杀死 ----[3]记录3040009是否被杀死 ----[4]记录是否有过包围。 ----[5]记录是否有埋伏。 ----[6]记录3040010是否被杀死 function s5051001_Cast(MapID, InstanceID, SkillID, OwnerID) if MapID==1266371662 then cre.MonsterSay(MapID, InstanceID, TargetID, 10028) local x, y ,z = unit.GetPosition(MapID, InstanceID, OwnerID) map.MapCreateCreature(MapID, InstanceID, 3040031, x+10, y, z+10) map.MapCreateCreature(MapID, InstanceID, 3040032, x-10, y, z+10) map.MapCreateCreature(MapID, InstanceID, 3040033, x+10, y, z-10) map.MapCreateCreature(MapID, InstanceID, 3040034, x-10, y, z-10) local TargetID = cre.GetCreatureCurTargetID(MapID, InstanceID, OwnerID) --同步仇恨给范围为40个格子,高度为20的有方怪物 g_SynCreatureEnmity(MapID, InstanceID, OwnerID, TargetID, 1, 100, 20) end end aux.RegisterSkillEvent(5051001, 1, "s5051001_Cast") function c3040010_OnDie(MapID, InstanceID, TargetID, TargetTypeID, RoleID) -----怪物喊话 3040011出现了 local MsgID = msg.BeginMsgEvent() msg.AddMsgEvent(MsgID, 102, 100042) msg.DispatchMapMsgEvent(MsgID, MapID, InstanceID, -1) cre.MonsterSay(MapID, InstanceID, TargetID, 10016) map.MapCreateCreature(MapID, InstanceID, 3040004, 393, 5862, 793) map.MapCreateCreature(MapID, InstanceID, 3040011, 419, 5913, 794) map.MapCreateCreature(MapID, InstanceID, 3040004, 420, 5862, 767) map.MapCreateCreature(MapID, InstanceID, 3040004, 446, 5862, 794) map.MapCreateCreature(MapID, InstanceID, 3040004, 419, 5862, 820) map.MapCreateCreature(MapID, InstanceID, 3040006, 393, 5793, 768) map.MapCreateCreature(MapID, InstanceID, 3040006, 443, 5793, 766) map.MapCreateCreature(MapID, InstanceID, 3040006, 446, 5793, 820) map.MapCreateCreature(MapID, InstanceID, 3040006, 393, 5793, 820) map.SetMapScriptData(MapID, InstanceID, 1, 6, 1) end aux.RegisterCreatureEvent(3040010, 4, "c3040010_OnDie")