function I4830063_GiftBag(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 3070006, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070057, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070058, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4510021, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4510021, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4300008, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4830064, 1, -1, 8, 420) end function I4830063_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 7) then --提示玩家背包空间不足 local MsgID = msg.BeginMsgEvent() msg.AddMsgEvent(MsgID, 26, 100003) msg.AddMsgEvent(MsgID, 9, 7) msg.DispatchRoleMsgEvent(RoleID, MsgID) bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4830063, 1, "I4830063_GiftBag") aux.RegisterItemEvent(4830063, 0, "I4830063_CanUseGiftBag") function I4830064_GiftBag(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 3070057, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070058, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070014, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070056, 35, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020114, 2, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4820081, 50, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3060005, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3030129, 2, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3030132, 2, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3030120, 2, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3030122, 2, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070028, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4800242, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020048, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4830065, 1, -1, 8, 420) end function I4830064_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 15) then --提示玩家背包空间不足 local MsgID = msg.BeginMsgEvent() msg.AddMsgEvent(MsgID, 26, 100003) msg.AddMsgEvent(MsgID, 9, 15) msg.DispatchRoleMsgEvent(RoleID, MsgID) bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4830064, 1, "I4830064_GiftBag") aux.RegisterItemEvent(4830064, 0, "I4830064_CanUseGiftBag") function I4830065_GiftBag(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 3070056, 50, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070028, 8, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3030131, 2, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3030134, 2, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3030140, 2, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3030141, 2, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020057, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070068, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020116, 3, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4820081, 50, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020049, 8, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4820047, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4820046, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4700278, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4800242, 5, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4211504, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4220903, 1, -1, 8, 420) end function I4830065_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 17) then --提示玩家背包空间不足 local MsgID = msg.BeginMsgEvent() msg.AddMsgEvent(MsgID, 26, 100003) msg.AddMsgEvent(MsgID, 9, 17) msg.DispatchRoleMsgEvent(RoleID, MsgID) bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4830065, 1, "I4830065_GiftBag") aux.RegisterItemEvent(4830065, 0, "I4830065_CanUseGiftBag")